dragica kahlina - sound & code - gluggergames


There are no boundaries to creativity.

things I do

sound
code
workshops
connecting people
pictures

stay in touch

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@gluggergames

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Dragica Kahlina

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about.me

Dragica Kahlina Software
ch-8953 dietikon

klangkunst - sound art

portrait

Since around the beginning of 2011 I call myself a sound artist. I am mainly concentrating on music nowadays, coding sounds and playing concerts. My music is experimental, algorithmic electronica.

You can book me to play a concert. I am very happy to play and improvise together with other musicians or complement a band. Or you can hire me for an an event, where I will play mostly soundscapes and ambient music. Ideal if you want people to be able to still talk and network or a Star Wars cantina sci-fi look.

If you want more information about me and my instrument an Eigenharp Alpha, look at my music blog.

computer games - gluggergames

After finishing university with a masters degree in physics and astronomy, I startes working as a programmer in computer games. My speciality was AI and collision engines, but working on several published games I have also experience in UI, databases, math engines, graphic etc.

In 2007 I started my own company Dragica Kahlina Software and since then I use gluggergames as a brand.

At the moment I use a lot of clojure, javascript and processing. Also I started with Unity3D and C#. If you want to know more about my tech adventures read my tech blog.

I like to share my knowledge. I was a guest lecturer at the Games Academy in Germany and I give workshops

Workshops

Wenn Du an einem Processing-Kurs im Raum Zürich interessiert bist,
fülle bitte dieses Formular aus : Processing-Kurs

marketing - social media - events


To shake things up a little, I worked as a technical texter in the marketing division of a Swiss online shop, where I learned a lot about marketing and social media. I help others to find their online community as a social media evangelist.
I also do this for the Zurich chapter of CreativeMornings a monthly, early Friday morning event to meet creative people.

After the experience and insights I gained helping at this event, I co-started a community called gamespace.ch for Swiss game developers. We have monthly meetings, if you are interested in makeing games come and see us.

visual

Painting is something I do, no matter how bad I may be at it, it will, like photography, always be a part of my life. Before starting in music I found this amazing painting studio, which I share from time to time, so it has its own blog.